Level Editor P-D Wave Timeline
Board — top=enemy / bottom=player; click col number to toggle lane; waypoint/escort tool: Space to add point, drag to move, right-click to delete
Brush:
Base col Player build Player deploy Enemy deploy Enemy build No-build Blocked Waypoint path Escort path
Wave Timeline — drag blocks to change time/lane; right-click to delete; scroll to pan, Ctrl+scroll to zoom
Reflects edits live; after manual changes click Apply to validate and write back through the game-side schema.
Ready